include "draw.m";
draw := load Draw Draw->PATH;
Point: adt
{
x: int;
y: int;
add: fn(p: self Point, q: Point): Point;
sub: fn(p: self Point, q: Point): Point;
mul: fn(p: self Point, i: int): Point;
div: fn(p: self Point, i: int): Point;
eq: fn(p: self Point, q: Point): int;
in: fn(p: self Point, r: Rect): int;
};
| DRAW-POINT(2 ) | Rev: Thu Feb 15 14:43:27 GMT 2007 |